My apologies for these incredibly simple questions and poor formatting. I'm super new to coding and have no idea what I'm doing.
Is there a simple way to find the nearest version of a type of tag? I want to measure to the nearest of a specific pickup type.
using UnityEngine;
using System.Collections;
public class PickUpScript : MonoBehaviour
{
FMOD.Studio.EventInstance Jump;
FMOD.Studio.ParameterInstance Level;
int levelUp;
void Start()
{
levelUp = 0;
Jump = FMODUnity.RuntimeManager.CreateInstance("event:/Jump");
Jump.getParameter ("JumpLvl", out Level);
}
void Update()
{
void OnTriggerEnter(Collider other) //Code is called when a collider or rigidbody touches the trigger
{
if (other.gameObject.tag == "PickUp")
{ //Determines tag of objects that will be destroyed
FMODUnity.RuntimeManager.PlayOneShot ("event:/PickUp"); //Play the FMOD ScorePoint event
Destroy (other.gameObject); //Destroy the collided with GameObject
FMODUnity.RuntimeManager.PlayOneShot ("event:/PickUp"); //Play the FMOD ScorePoint event
levelUp = levelUp + 1;
Level.setValue (levelUp);
}
}
}
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